2015 Independent Games Festival announces Main Competition finalists

Seumas McNally Grand Prize
80 Days (Inkle Studios)
Invisible Inc. (Klei Entertainment)
Outer Wilds (Team Outer Wilds)
The Talos Principle (Croteam)
Metamorphabet (Patrick Smith)
This War of Mine (11 Bit Studios)

Honorable Mentions:  Donut County (Ben Esposito);  Endless Legend (Amplitude Studios);  Killer Queen (Joshua DeBonis & Nikita Mikros);  Shovel Knight (Yacht Club Games);  The Sailor's Dream (Simogo Games);  The Vanishing of Ethan Carter (The Astronauts)

All finalist games will be playable, and their creators available to talk to, at the IGF Pavilion on the  Game Developers Conference 2015 Expo floor from March 4th-6th, 2015, at San Francisco's Moscone Center, as part of a week of independent game-related content that also includes the  Independent Games Summit (March 2nd-3rd) and the IGF Awards ceremony.

Additionally, voting for the IGF Audience Award winner, selectable from all Main Competition finalists, will begin in February. IGF Student Showcase award winners, competing for the Best Student Game award at the Festival, will be announced later in January.

The Independent Games Festival was established by UBM Tech's Game Network to encourage the rise and development of independent games and serve as a launch pad to celebrate the best independent game titles. Notable finalists and winners since its 1999 debut have included precedent-setting games such as Papers, Please, Braid, World of Goo, Super Meat Boy, Cart Life, FTL: Faster Than Light, and Minecraft among others.

For more information on the Independent Games Festival, please visit the official IGF website at  www.igf.com. For those interested in registering for GDC 2015, which includes the Independent Games Summit, the IGF Pavilion and the IGF Awards Ceremony, please visit  www.gdconf.com.

About the UBM Tech Game Network
A core provider of essential information to the professional game industry, the UBM Tech Game Network offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services. These include the Game Developers Conference®, the Webby Award-winning Gamasutra.com and network of sites, the Game Advertising Online ad network, the Game Developers Conference™ Europe, the Game Developers Conference™ China, the Game Career Seminars and GameCareerGuide.com, the Independent Games Festival and Summit, and the Game Developers Choice Awards. Visit:  www.jointhegamenetwork.com

About  UBM Tech
UBM Tech is a global media business that brings together the world's technology communities through live events, online properties and custom services. UBM Tech's community-focused approach provides its users and clients with expertly curated research, education, training, community advocacy, user-generated content and peer-to-peer engagement opportunities that serve the Electronics, Security, Enterprise IT and Communications, Network Infrastructure and Applications, Game and App Developers, and Tech Marketing communities. UBM Tech's brands include Black Hat, DesignCon, EE Times, Enterprise Connect, Game Developers Conference (GDC), HDI, InformationWeek, and Interop. Create, a UBM Tech full range marketing services division, includes custom events, content marketing solutions, community development and demand generation programs based on its content and technology market expertise. UBM Tech is a part of UBM (UBM.L), a global provider of media and information services with a market capitalization of more than $2.5 billion. For more information, go to  http://tech.ubm.com.

 

To view the original version on PR Newswire, visit: http://www.prnewswire.com/news-releases/2015-independent-games-festival-announces-main-competition-finalists-300016988.html

SOURCE UBM Tech Game Network

Contact:
UBM Tech Game Network
Brian Rubin, fortyseven communications, (212) 391-4707
Email Contact Bibi Jackson, UBM Tech Game Network, (415) 947-6417
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