New 2011 Offerings Provide Tools to Help Educators Prepare Students for Successful Design Careers
SAN RAFAEL, Calif. — (BUSINESS WIRE) — May 5, 2010 — Autodesk, Inc. (NASDAQ: ADSK), has unveiled eight industry-oriented software suites to help students learn core design and engineering skills. The suites contain the full range of Autodesk 2D and 3D design software tools used by professionals worldwide. The bundled packages encourage a multidisciplinary educational approach, helping faculty teach key concepts that help prepare students for rewarding careers in architecture, engineering and the digital arts. These suites, offered globally, are available in English and more than 10 other languages.
“There is a tremendous worldwide demand for engineering and design professionals who possess relevant education and technology skills to address current and future challenges,” said Joe Astroth, Ph.D., Autodesk chief education officer. “Our new software suites and curricula will help meet that need.”
Solutions for Postsecondary Academic Institutions:
- Autodesk Education Master Suite 2011
- Autodesk Education Suite for Architecture & Engineering 2011
- Autodesk Education Suite for Civil & Structural Engineering 2011
- Autodesk Education Suite for Entertainment Creation 2011
- Autodesk Education Suite for Industrial Design 2011
- Autodesk Education Suite for Mechanical Engineering 2011
The suites consist of the 2011 versions of 21 industry-leading Autodesk products, including AutoCAD; AutoCAD Civil 3D; Autodesk 3ds Max Design; Autodesk Alias Design; Autodesk Inventor; Autodesk Maya; and Autodesk Revit Architecture. The improved features and functionality of these products help aspiring design professionals explore design ideas and learn about key concepts and industry trends such as Building Information Modeling (BIM), Sustainable Design, Digital Entertainment Creation and Digital Prototyping, helping to improve their competitive advantage in the workplace.
The suites are supported by curricula that include professionally developed lecture notes, student workbooks, projects and other valuable tools to help instructors teach crucial skills. Among the curricula included in the suites are Autodesk Sustainable Design Curriculum, a series of lessons that explore the methods and tools to better prepare students for the integrated practice of sustainable design; Autodesk Conceptual Design Curriculum, which teaches conceptual design using exploration, iterative design and various modeling techniques; Autodesk Civil Engineering Curriculum, to help deepen students’ understanding of engineering design and analysis; Autodesk Inventor Education Curriculum, featuring 3D mechanical design concepts from sketching, modeling and documentation to analysis and visualization; and Autodesk Industry Careers Framework for Games and Animation, which approaches learning 3D through the core subjects taught in traditional creative studies, including modules on animation and interactive 3D space. All curricula are available at the Autodesk Education Community, an online resource for students and educators.
Solutions for Secondary Schools
In addition to the postsecondary products, Autodesk offers two suites to help secondary-school students see the dynamic connection between science, technology, engineering and math (STEM).
Autodesk Design Academy 2011 includes 2D and 3D software and learning tools to help educators inspire students to pursue academic degrees in architecture, engineering and design. Among its curricula are Design Basics Curriculum, which introduces students to foundational design knowledge; Pre-Architecture Curriculum, illustrating the architectural design process through real-world projects; Robotics Curriculum, a fun, interactive way to learn engineering; and Science and Math Curriculum, which helps students connect with technology using mathematic and scientific principles to solve problems. The curricula will be available online at the Autodesk Education Community.
Autodesk continues to offer
Autodesk
Animation Academy, a modular suite that helps educators inspire
students to explore careers in the digital arts, entertainment and
visualization fields. The curriculum is structured to give students the
autonomy to explore. It provides a foundation for learning 3D
applications as well as conceptual and applied exercises to explore
techniques. The suite also teaches students how to visualize and problem
solve through the use of 3D applications while studying a broad range of
cross-disciplinary topics.