Foundry launches Katana 3.1 with powerful new updates

  • Ongoing innovation and development of Katana offers targeted updates that increase artists’ speed and efficiency
  • Improved Alembic I/O performance that has contributed back to the Alembic project
  • Katana’s scalability now attracts a broad spectrum of industries and studio sizes

London, 28 November 2018: Leading creative software developer,   Foundry, is today announcing the latest updates to its flagship look development and lighting tool, Katana.

Continuing the rapid innovation and progress of the tool, Katana 3.1 incorporates a range of exciting updates that will enable artists to achieve even more complex and creative results faster. This latest update brings advancements that further enable studios to remain competitive in an industry with challenging schedules and ambitious client goals. Features continue to place artists and users at the core with valuable time-saving results that enable production to be achieved at scale.

The ongoing developments cement Katana’s position as the premier look development and lighting solution for visual effects (VFX) and animation studios of all sizes.

Mahsa Ghorbankarimi, CG supervisor at Spin VFX, commented: “I've worked with different software over the years and I can easily say that Katana is my number one, favorite software for lighting and rendering.”

Key features of this release include:

Performance improvements: Katana 3.1 launches with rapidly improved 3D scene processing performance, drastically reducing time to first pixel for multi-threaded renderer plug-ins. Due to improvements in Katana’s Alembic library, multi-threading rendering plug-ins can be up to 5x faster than with Katana 3.0, which was already up to 10x faster than Katana 2.6. This will create an even more powerful pipeline.

Integrated powerful rendering with 3DelightNSIKatana 3.1 incorporates the next generation of the 3DelightNSI rendering plug-in which has added a host of improvements, including incredible volume rendering speeds and quality. The latest update also brings fast multiple scattering support as well as a new 3Delight Principled shader. Live rendering via 3DelightNSI in Katana remains stunningly interactive and artist-friendly.

Hydra-powered viewer tab: Foundry has introduced a number of upgrades to increase the efficiency and usability of the viewport launched in Katana 3.0. Common tasks are now accessible by hotkeys and facesets support shader assignment. It is now more powerful and the new UX touches make it even easier for artists to use. 

VFX Reference Platform 2017 support: This version now uses Qt5 UI library and OpenSubDiv 3.1 to bring Katana into full compliance with the VFXRP 2017 standard. Now all studios have access to all key media and entertainment products which use the same set of code libraries. This will make working with Katana in a pipeline even easier.

The launch of Katana 3.1 coincides with the product’s seventh anniversary, taking place throughout November. During this time Foundry has made Katana the industry standard, providing studios with the scalability needed to meet the needs of today’s most demanding CG-rendering projects.

Jordan Thistlewood, Group Product Manager at Foundry commented: “Katana has been and continues to be a labor of love for us. It’s fitting that we release Katana 3.1 in the same month seven years after the release of Katana 1.0. We’re thrilled with the performance improvements and UX updates in this release as they will have a strong impact for the artists that use the software daily. The update to 3DelightNSI is super exciting with both performance and artist-focused improvements. The only thing more exciting is our ongoing plans for Katana in 2019.”

Katana 3.1 is available for purchase on Foundry’s website and via approved vendors.

For more information visit the   Katana page on Foundry’s website.

About Foundry

Foundry designs creative software technologies used to deliver award-winning visual effects and 3D content for the design, visualization and entertainment industries. Foundry’s software advances the art and technology of visual experience in partnership with creative leaders across the globe. It enables clients like Pixar, Mercedes-Benz, ILM, Weta Digital, The Moving Picture Company and Sony Pictures Imageworks to turn incredible ideas into reality by solving complex creative challenges.

The company was founded in 1996 and is headquartered in London, with 300 staff based across offices in Silicon Valley, Shanghai, Austin and the UK. Foundry consistently invests in R&D to provide more efficient ways for its clients to bring visual concepts to life.

In 2015, the London Stock Exchange named Foundry one of its “1000 Companies to Inspire Britain.” It regularly features in The Sunday Times’ Tech Track as one of Britain’s fastest-growing private technology companies, most recently in 2016 when it also won the Excellence in Service Award at the International Track 200 awards.

© Foundry, its logo and product names are registered trademarks in the UK, USA and/or other countries.



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