3D & 4D Technology Market by 3D Product Type (IC, Printer, Gaming, Cinema Screen, CAD, Navigation, Animation, Camera, Medical Imaging (3D & 4D), HMD, Smart-Phone, TV, Projectors) - Forecast to 2020

DUBLIN, June 5, 2014 — (PRNewswire) — Research and Markets ( http://www.researchandmarkets.com/research/wl2txc/3d_and_4d) has announced the addition of the "3D & 4D Technology Market by 3D Product Type (IC, Printer, Gaming, Cinema Screen, CAD, Navigation, Animation, Camera, Medical Imaging (3D & 4D), HMD, Smart-Phone, TV, Projectors), Application, and Geography - Forecast and Analysis to 2013 - 2020" report to their offering.

http://photos.prnewswire.com/prnh/20130307/600769

Since the inception of the first 3D movie in the beginning of the 20th century to the release of the Avatar movie, which revolutionized the entire 3D cinema industry, the market has seen immense developments in terms of the content creation and viewing. The ability of the 3D printing technology to print almost any geometry with a variety of materials, makes this technology a preferred choice, especially, in those markets which are characterized by high individualization, low volume, and high accuracy; such as aerospace and healthcare.

In healthcare, the upsurge of the 3D and 4D technology products is tremendously helping in tackling complex problems related to the diagnosis and treatment of patients, helping both, the healthcare professionals as well as the patients. Application of the 3D and 4D technologies in the field of Building Information Modeling (BIM) is also an advanced and useful tool for the digital representation of the physical properties and functional characteristics of places.

The 3D and 4D technology markets are expected to show a huge potential in terms of applications such as industrial, consumer, entertainment, healthcare, education, and government. The 3D and 4D technology markets are forecast to grow at a CAGR of 26.84% in the next 5-6 years. The emergence of the 4D technology and the increasing investment in the R&D activities related to the 4D technology is bound to result in a significant number of changes in the entertainment industry. Currently, the consumer electronic devices with 3D displays are in huge demand. The auto-stereoscopic 3D doesn't even require glasses, which means that 3D images can be seen directly on the screen with naked eyes.

In the report the drivers, restraints, and opportunities for the 3D and 4D Technology markets are covered. The major driving factors for the 3D and 4D technologies include: application of 3D technology in allied segments, growing demand of entertainment, in-house R&D investments; and financial support from the governments, for 3D printing. The major restrains for the 3D and 4D technologies include: lack of 3D content, and 3D printing material standardization & characterization issues. Use of 4D technology in various application areas is acting as a major opportunity for the markets.

Key Topics Covered:

1 Introduction

2 Executive Summary

3 Cover Story - Interview With Dr. Alam

4 Market Overview

5 Market By Application

6 Market By Application

7 Market By Geography

8 Competitive Landscape

9 Company Profiles

Companies Mentioned:

  • 3D Systems Corporation
  • Autodesk, Inc.
  • Barco N.V.
  • Dolby Laboratories, Inc.
  • Dreamworks Animation SKG, Inc.
  • LG Electronics Inc.
  • Panasonic Corporation
  • Samsung Electronics Co., Ltd.
  • Sony Corporation
  • Stratasys, Inc.

For more information visit http://www.researchandmarkets.com/research/wl2txc/3d_and_4d

Media Contact: Laura Wood, +353-1-481-1716, Email Contact

SOURCE Research and Markets

Contact:
Research and Markets
Web: http://www.researchandmarkets.com

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