Autodesk Releases Maya LT Extension 1 for Indie and Mobile Game Developers

Advances asset export and 3D modeling through enhanced interoperability with Unity3D and increased polygon count




October 23, 2013 - Today Autodesk launched the first extension for Autodesk Maya LT - the company's recently released 3D modeling and animation tool designed specifically for independent and mobile game developers. With new features such as improved interoperability with Unity3D, an increased polygon count and more, Maya LT Extension 1 simplifies the export of 3D content into artists' desired game engines and expands 3D modeling capabilities. Extension 1 is available today to as a free download for customers on subscription and pay-as-you-go plans.

Key features in Maya LT Extension 1 include:
- Improved Interoperability with Unity: A new “Send to Unity” workflow allows artists to export 3D assets with unlimited polygon counts from Maya LT directly into the asset folder of a Unity project.
- Increased Polygon Count for Export: Export high-resolution models or scenes up to 65,000 polygons in the Autodesk FBX asset exchange format to the desired game engine.
- New Retopology Toolset: First integrated in Maya 2014 and now part of Maya LT, NEX modeling technology streamlines the retopology workflow. Artists can optimize meshes for cleaner deformations and better performance using a single toolset within Maya LT.
- Advanced Booleans: Maya LT now employs a robust and efficient new library for faster and more reliable Boolean operations on polygon geometry.
- FBX Export Improvements: Advanced support for exporting accurate geometry normals (binormals) facilitates consistent surface shading when assets are rendered in-engine.

More information about Maya LT and a free trial of the software are available via
http://www.autodesk.com/mayalt and http://area.autodesk.com/mayalt .


Email Contact

Featured Video
Jobs
Principal Engineer for Autodesk at San Francisco, California
Senior Principal Mechanical Engineer for General Dynamics Mission Systems at Canonsburg, Pennsylvania
Manufacturing Test Engineer for Google at Prague, Czechia, Czech Republic
Mechanical Test Engineer, Platforms Infrastructure for Google at Mountain View, California
Machine Learning Engineer 3D Geometry/ Multi-Modal for Autodesk at San Francisco, California
Senior Principal Software Engineer for Autodesk at San Francisco, California
Upcoming Events
Intergeo 2024 at Messe Stuttgart Messepiazza 1 Stuttgart Germany - Sep 24 - 26, 2024
GIS-Pro 2024 at Portland ME - Oct 7 - 10, 2024
Geo Sessions 2024 at United States - Oct 22 - 24, 2024



© 2024 Internet Business Systems, Inc.
670 Aberdeen Way, Milpitas, CA 95035
+1 (408) 882-6554 — Contact Us, or visit our other sites:
AECCafe - Architectural Design and Engineering EDACafe - Electronic Design Automation TechJobsCafe - Technical Jobs and Resumes  MCADCafe - Mechanical Design and Engineering ShareCG - Share Computer Graphic (CG) Animation, 3D Art and 3D Models
  Privacy PolicyAdvertise